#ifndef _WX_VALTEXTH__
#define _WX_VALTEXTH__

#include "wx/defs.h"

#if wxUSE_VALIDATORS && wxUSE_TEXTCTRL

#include "wx/textctrl.h"
#include "wx/validate.h"

#define wxFILTER_NONE           0x0000
#define wxFILTER_ASCII          0x0001
#define wxFILTER_ALPHA          0x0002
#define wxFILTER_ALPHANUMERIC   0x0004
#define wxFILTER_NUMERIC        0x0008
#define wxFILTER_INCLUDE_LIST   0x0010
#define wxFILTER_EXCLUDE_LIST   0x0020
#define wxFILTER_INCLUDE_CHAR_LIST 0x0040
#define wxFILTER_EXCLUDE_CHAR_LIST 0x0080

class wxTextValidator: public wxValidator {
    DECLARE_DYNAMIC_CLASS( wxTextValidator )
  public:

    wxTextValidator( long style = wxFILTER_NONE, wxString *val = 0 );
    wxTextValidator( const wxTextValidator& val );

    virtual ~wxTextValidator() {}

    // Make a clone of this validator (or return NULL) - currently necessary
    // if you're passing a reference to a validator.
    // Another possibility is to always pass a pointer to a new validator
    // (so the calling code can use a copy constructor of the relevant class).
    virtual wxObject *Clone() const { return new wxTextValidator( *this ); }
    bool Copy( const wxTextValidator& val );

    // Called when the value in the window must be validated.
    // This function can pop up an error message.
    virtual bool Validate( wxWindow *parent );

    // Called to transfer data to the window
    virtual bool TransferToWindow();

    // Called to transfer data from the window
    virtual bool TransferFromWindow();

    // ACCESSORS
    inline long GetStyle() const { return m_validatorStyle; }
    inline void SetStyle( long style ) { m_validatorStyle = style; }
    void SetIncludes( const wxArrayString& includes ) { m_includes = includes; }
    inline wxArrayString& GetIncludes() { return m_includes; }

    void SetExcludes( const wxArrayString& excludes ) { m_excludes = excludes; }
    inline wxArrayString& GetExcludes() { return m_excludes; }

    bool IsInCharIncludes( const wxString& val );
    bool IsNotInCharExcludes( const wxString& val );

    // Filter keystrokes
    void OnChar( wxKeyEvent& event );


    DECLARE_EVENT_TABLE()

  protected:
    long            m_validatorStyle;
    wxString *      m_stringValue;
    wxArrayString   m_includes;
    wxArrayString   m_excludes;

    bool CheckValidator() const {
      wxCHECK_MSG( m_validatorWindow, false,
                   wxT( "No window associated with validator" ) );
      wxCHECK_MSG( m_validatorWindow->IsKindOf( CLASSINFO( wxTextCtrl ) ), false,
                   wxT( "wxTextValidator is only for wxTextCtrl's" ) );
      return true;
    }

  private:
    // Cannot use
    //  DECLARE_NO_COPY_CLASS(wxTextValidator)
    // because copy constructor is explicitly declared above;
    // but no copy assignment operator is defined, so declare
    // it private to prevent the compiler from defining it:
    wxTextValidator& operator=( const wxTextValidator& );
};

#endif
// wxUSE_VALIDATORS && wxUSE_TEXTCTRL

#endif
// _WX_VALTEXTH__
